Patch Notes Feburary 4th


This week's devlog focused more on conducting and writing playtest data. After collecting data, we aim to improve the game's User Interface, Music, and Difficulty and better gameplay systems' communication with the players. Since then, we have added Clover's portrait artwork into the game and tunning balance numbers for the plant and visitor data. For balance wise, the game has changed by the following:

  • Added above-average Joes between waves 5- 10
  • Decreased scaling in wave 5 to 1 from 1.2
  • Added in Coins Row in the Visitor Column
  • Changed coins granted per wave to 2 from 5
  • Changed Clover effect to increase speed

Furthermore the game got new dialogue from waves 1- 5 as well as new Icons for Water, Coins, Emotional Health, and Uprooting

Files

PlaytestBuild1.1Web.zip Play in browser
Feb 01, 2023

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